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About Genre Strategy Rating Rated 'T' for Animated Violence Summary Think you have what it takes to command a battalion of AT-ATs' Or to defend the Rebel stronghold at Hoth? Megaman zero 4 recipes. Prove it in Star Wars: Force Commander, a real-time strategy game from LucasArts. You'll lead both the Empire's monolithic military might and the ragtag-yet-resourceful Rebels.
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Star Wars: Force Commander is a real-time strategy computer game released in 2000. In Force Commander, you guide Brenn Tantor from his humble beginnings in the Imperial Navy and through his defection to the Rebel Alliance. Review Doom Eternal Review. 44 episode The Giant Beastcast: Episode 255. 25 episode Lockdown 2020: Brad Tries a 2014 Best Music Contender. Top Rated Lists for Star Wars: Force Commander 100 items.
Keep your war machine humming in single- and multiplayer modes. The ultrarealistic 3D terrain and vehicles give you the power to guide your troops to victory. This is Force Commander!
Well the easiest comparison would be starcraft 1its not a bad game, doubt its aged well at allthere were certainly times you were litterally just spending either 20 minutes fighting over 1 control point due to how clumsy units moved around choke pointing each other but honestly a decent game with quite varied units, AT-AT's that can spin in a circle was funny as hell if problematic if they hit a corner like that n wound up as their own mosh pit.but im also the kind of guy who wants blue tongues starship troopers modernised. Rooms of memory game online free. Honestly, Force Commander had a LOT of neat stuff going for it. It had a good soundtrack, it had one of the free-est 3D cameras in an RTS of the time (it's still a lot more free than most RTS titles made today), it had a great method of early-to-late game balancing that allowed for SPECTACULAR turnarounds, it had a solid tech tree (not as complex as many other RTS titles, but allowed for some improvement of your units) and best of all, great unit interactions and uses.Was always so awesome to use Infiltrators to capture AT-ATs and AT-STs. Unless they filled them with Stormtroopers. Gooooood times. Yeah Empire at war with mods can completly fill the Force commander feel. (I've even seen a project to implement the Force Commander campaign in EAW, it wasn't in english, but worth noting.Force commander had good music (at least original, not a direct rip of the movies ost), interresting gameplay choices, but unlike rogue squadron, I think the dated 3d graphics would make it a no-go for me.
Graphics isn't all, but I remember how bad the AT-AT looked.Also, I was young at the time, but the game was HARD. Damn.T'was a good game back then.
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